Episode 28: Gamifying the Classroom
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Steve Isaacs motivates his eighth-grade students using video games coupled with a quest-based learning system.
The New Jersey teacher works at William Annin Middle School, and his current tool of choice is Classcraft.
Classcraft is video game software designed for the classroom. Teachers overlay their content onto interactive maps, and students work their way through the curriculum.
“I’ve had kids write to me and say, can you approve this assignment because I’m really excited about the next armor I could get for my character and I need 100 gold pieces.”
Everything in Isaacs class is based on a quest line. As his students work through the quest, they learn and advance their character.
“Some kids go so far above and beyond what’s required because they just can’t wait to see what’s next.”
To hear our full conversation with Isaacs, listen to Episode 28.